Announcing the release of version 2.0 of the PSD plugin for Paint.NET.
Please note that this is a .0 release that includes substantial refactoring of the underlying code. Substantial regression testing has been performed, but there may still be bugs. As always, please report any problems on the forum or via Codeplex.
Major new features:
- Higher color-depth images can be loaded. Since Paint.NET represents images using 32-bit color (8 bits/channel):
- 16 bits/channel images will lose some precision.
- 32 bits/channel images will be truncated to the standard dynamic range.
- ZIP-compressed images can now be loaded.
- Newer versions of Photoshop use this type of compression for 16 bits/channel and 32 bits/channel images.
- Older versions of Photoshop also offered this as an option for 8 bits/channel images.
Bugfixes and other minor changes:
- Empty layers are now preserved on load and save.
- Layer names can now contain Unicode characters.
- Several mismapped layer blend modes are now mapped correctly between Paint.NET and PSD: Color burn, Color dodge, and Additive.
- Somewhat faster saving of images when a large portion of a layer is non-transparent.
- PSD files created by Adobe Photodeluxe are no longer blocked from loading.
- The plugin will now verify that sufficient memory exists to load a .PSD file into Paint.NET. The user will get an out-of-memory error, rather than experience an apparent hang as the disk thrashes from virtual memory paging.
Bugs reports and suggestions from the following users were incorporated in this release: Aleksandr Zamerov, LHammonds, midora, rsiskd, Serissa. Thank you for helping to make the plugin better for everyone!